LOOT & ECONOMY

Drop Rate Calculator

See at-least-one-drop odds, expected drops, and the attempts needed to reach 50%, 90%, or 99% chance.

PROBABILITY MATH

Calculate drop odds

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Expected drops
Median attempts
50% chance
90% chance
99% chance

Minimum whole attempts for at least one drop at each chance, assuming the same independent rate every time. No pity or soft-pity system is modeled.

1 − (1 − p)ⁿ — the probability of seeing at least one drop in n attempts.

A probability is not a promise. At a 5% chance per attempt, 20 attempts gives about a 64.2% chance of at least one drop; some runs still get none.

Drop rate guide

This calculator shows the chance of at least one drop, expected drops, and the minimum attempts to reach 50%, 90%, or 99% odds at a fixed per-attempt rate. All calculations run locally in your browser.

Chance of at least one drop

With a fixed, independent chance p on each attempt, the chance of one or more drops in n attempts is 1 − (1 − p)ⁿ. At a 5% rate and 20 attempts, that is 64.2%; it is not a guarantee.

Expected drops = n × p. This is a long-run average, not a promise about any one player’s result.

How many attempts for a target chance?

The minimum whole number of attempts for a target chance c is ceil(log(1 − c) ÷ log(1 − p)). At 5%, 14 attempts reaches at least 50%, 45 reaches at least 90%, and 90 reaches at least 99%.

These estimates assume every attempt has the same independent drop chance. A guarantee, rising rate, or pity counter changes the model and should be calculated from that game’s exact rules.

Tip: Use a higher confidence target when planning a budget, but remember that even 99% is not a guarantee.

Frequently asked questions

Does a 5% drop rate mean I get it in 20 tries?

No. At a constant 5% chance per independent attempt, 20 tries gives about a 64.2% chance of at least one drop and about a 35.8% chance of none.

How many attempts are needed for a 90% chance?

At a constant 5% drop rate, 45 attempts are the minimum for at least a 90% chance of one or more drops. The calculator updates this threshold for the selected rate.

Does this calculator include pity or soft pity?

No. It assumes an independent attempt with a fixed drop rate. A guaranteed drop, increasing rate, or game-specific pity reset needs a calculation based on those exact rules.

What does expected drops mean?

Expected drops = attempts × drop rate. At 5% over 100 attempts the expected count is 5, but this is an average across many runs, not a guaranteed result in one run.

Privacy note: drop-rate calculations happen in your browser. Nothing is uploaded.