NAB TOOLS DIRECTORY
Game Development Tools
Find practical utilities for text, code, conversions, calculations, networking, and game development.
49 tools
Choose a tool to get started.
Dice Roller
Roll d4, d6, d8, d10, d12, d20, d100 with modifiers and multiple dice.
Open tool → GeneratorsFantasy Name Generator
Generate fantasy names — elf, dwarf, orc, dark, and epic styles.
Open tool → GeneratorsRandom Number Generator
Generate random numbers in any range — with count, uniqueness, and sort options.
Open tool → GameLevel & Cost Curve Calculator
Design XP and upgrade cost curves — linear, exponential, power — with JSON/PHP/CSV export.
Open tool → GameDice Probability Calculator
Calculate the exact odds of rolling any sum on NdY dice.
Open tool → GameLoot Table Generator
Build weighted loot tables and roll from them — with rarity weights.
Open tool → GameEconomy Balancer
Track currency faucets and sinks, spot inflation, and balance your game economy.
Open tool → CombatDamage Formula Calculator
Tune base damage, attack scaling, armor, mitigation, and crits — see normal, crit, and expected hits live.
Open tool → CombatTTK & DPS Calculator
Compare weapons by time-to-kill, DPS, shots to kill, and sustained DPS with reloads.
Open tool → AudioBPM to ms Converter
Convert beats per minute to milliseconds for every note subdivision.
Open tool → AudioNote Frequency Calculator
Convert MIDI notes to frequency (Hz) and back, with cents offset.
Open tool → ArtFrames ↔ Time Converter
Convert frames and seconds at a chosen whole-number frame rate, with non-drop timecode.
Open tool → ArtAspect Ratio Calculator
Convert between width, height, and aspect ratio — with common presets.
Open tool → ArtPalette Generator
Generate harmonious color palettes — mono, analogous, complementary, triadic.
Open tool → ArtSprite Sheet Splitter
Slice a sprite sheet into individual PNG frames — columns × rows, fully in-browser.
Open tool → ArtEasing Visualizer
Plot and compare easing curves — linear, quad, cubic, back, elastic, bounce.
Open tool → EngineLayer Mask Calculator
Convert Unity layer selections to integer, hex, binary, and ready-to-paste C#.
Open tool → EngineTick Rate Calculator
Convert server tick rate to ms per tick, ticks per frame, and CPU budget.
Open tool → EngineMap Traversal Calculator
How long does it take to cross your map on foot or mounted?
Open tool → EngineHex Grid Calculator
Convert between cube, axial, and offset hex coordinates — with distance math.
Open tool → EngineJump Physics Calculator
Convert jump velocity ↔ apex height under any gravity, with variable fall gravity.
Open tool → CombatProjectile Motion Calculator
Range, max height, and time of flight for arcing projectiles — with trajectory preview.
Open tool → EngineIsometric Converter
Convert isometric tile coordinates to screen pixels and back using the standard 2:1 diamond projection.
Open tool → GameDrop Rate Calculator
Real odds behind drop rates: ≥1 drop in N attempts, expected drops, median attempts.
Open tool → EngineTexture Memory Calculator
VRAM usage from dimensions, format, and count — with mipmap totals.
Open tool → EngineServer Bandwidth Calculator
Egress in Mbps, per-player rates, and daily GB from tick rate and snapshot sizes.
Open tool → EngineFOV & Camera Calculator
Viewport size and horizontal FOV from vertical FOV, aspect, and distance.
Open tool → GameAdvantage Calculator
Success odds for advantage and disadvantage rolls on any die against any target number.
Open tool → EngineAngle Converter
Convert between degrees, radians, gradians, and turns — with nearest direction.
Open tool → EngineDirection Vector Calculator
Convert angle ↔ 2D direction vector — Unity/Godot and math conventions.
Open tool → GameRNG Fairness Tester
Chi-square bucket test on crypto or Math.random sources — is your RNG fair?
Open tool → GameEnemy Scaling Calculator
Preview enemy HP and damage curves — linear, multiplicative, exponential.
Open tool → EngineGrid Distance Calculator
Tile distance for square, hex, and isometric grids — Manhattan, Chebyshev, and more.
Open tool → EngineDialogue Timing Calculator
How long does a line of text take to display? Reading speed + sentence pauses.
Open tool → ArtColorblind Checker
Simulate protanopia, deuteranopia, and tritanopia on your palette — flag confusable pairs.
Open tool → CalculatorsPercentage Calculator
Calculate percentages: X% of Y, X is what % of Y, and percentage change.
Open tool → GeneratorsEquipment & Affix Generator
Generate prototype item names, rarities, and affix combinations for loot systems.
Open tool → GeneratorsQuest & Reward Generator
Draft quest objectives and level-scaled rewards for game prototypes.
Open tool → CombatEncounter Difficulty Calculator
Estimate encounter threat from party size, levels, enemy count, and enemy level.
Open tool → EngineTilemap & World Size Calculator
Convert tile dimensions into pixel canvas size, tile counts, and a simple index-memory estimate.
Open tool → GameDialogue Branching Planner
Estimate endings and conversation nodes before a branching dialogue tree explodes in scope.
Open tool → EnginePathfinding & Navigation Calculator
Estimate grid search workload, walkable cells, and memory for navigation prototypes.
Open tool → GameBehaviour Tree Planner
Sketch AI selectors, sequences, actions, and conditions, then export the node list as JSON.
Open tool → EngineProcedural Terrain Generator
Explore seeded noise, scale, and octave settings with a live terrain heightmap preview.
Open tool → EngineMultiplayer Network Feel Calculator
See how latency, tick rate, render rate, and interpolation affect perceived motion.
Open tool → ArtAnimation Budget Calculator
Estimate bone evaluations, pose work, and animation pressure across characters and update rates.
Open tool → EngineSave Data & Schema Planner
Draft versioned save fields, types, required values, and migration notes as JSON.
Open tool → GameLocalization Readiness Checker
Check placeholders, missing tokens, and translation expansion before text reaches the build.
Open tool → EngineLOD & Visibility Budget Calculator
Estimate visible entities, triangle load, and LOD mix for mobile and desktop scenes.
Open tool →No tools found
Try a broader search or choose another category.